Chambers and Their Echoes, a Colostle Playthrough | Day 2 📝

Posted on Sep 26, 2021

Week 1, Day 2

Exploration J [spade], 7 [diamond]

You never sleep well in a new place. I woke up before the first flicker. Hugo didn’t stir as I exited the lean-to. We talked well past darkness and I’m not sure that I’m the best coversationalist but a year imprisoned and a few weeks marooned would leave me enthused about talking to anyone. From what I can piece together he may have been imprisoned on that island for over a year. I packed my things up but I decided to stroll along the beach — keeping the boat within in eye shot.

I made my way to a rocky spot on the shoreline almost opposite where I landed. Several old ships seem to have run aground here. I can’t fathom why that would be the case though. Perhaps the weather was more dangerous here once or maybe that prison island had something to do with it. A glint reflecting off the stone pulls me from my reverie. It’s too bright to be naturally occurring. I step into the sea and the waves lap against my ankles. I can’t get to it without swimming. I remove my tunic and pants and wade towards the source of the shine.

As I approach, above the sounds of the ocean I hear the clanking of metal. A leather belt with a gleaming blade is snagged on a rock jutting out of the ocean. The coming and going of the tide smacks the blade against the rock. As I tread the water and examine the sword I see it possesses an onyx pommel, and it’s handle is wrapped in a water logged leather. The blade itself was clearly not steel for it was unbothered by rust and the’re not a single defect in the metal despite being thrashed against the rocks.

I loose the belt from the rock and the sword comes with it. Awkwardly, I swim with one arm back to shore. I’ve always preferred the mysteries of magic but this should do in a pinch. Maybe Hugo can use this.

I sit on the shore soaking wet. The Candleabra is brighter now. At least bright enough to dry out under. I sit for a spell until I’m dry enough to put my clothes back on. I stand and give the blade a few obligatory swings. If I repair the handle, it’ll be a fine blade.

I stroll back to the camp as I near it, I can smell the smoke of the fire and something cooking on it. Hugo managed to rustle something up. We’re shaping up to set sail in good condition. When he looks to me, I wave and he waves back. As I get closer to the camp, he appears overtaken by terror.

“Wha-” I couldn’t even get words out before before I feel something pierce my back. I close my eyes from the pain and when I open them again Hugo, the boat, and the fire shrink fro my view. Everything clicks and adrenaline overpowers the pain. I’m being taken by a Gargoyle. The sword!

I flail the sword wildly and send the belt is was looped through tumbling to the ground. Rivulets of blood run down my hand and forearm spray and the creature lets me go. The creature let me go. Shit! The tiny speck that once was Hugo and the camp again grow larger.

I hit the ground and try to roll out of it but something snaps upon impact. I see red and then black.

Author’s Note

The rules indicate that I should suffer a penalty either to combat or exploration after an encounter with a gargoyle. Given how the scene played out, I figured reducing my already meager exploration score was the most appropriate course of action

Character Sheet

Name - Jane Minitel
Class - The Helmed Exploration Score - [x][][ ][ ][ ]
Combat Score - [x][x][x][x][x]
Calling - Queen

“A map and a key the source of many of my family’s tall tales and stories. There’s so many stories that maybe there’s something to it…

Nature: 5 Brave, rule-bound, serious, humorless
- Some lightweight provisions for the trip but nothing to write home about
- Strange Metal Sword w/ Onyx Pommel
Treasure: 0

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